Action Language
The ThingML action language is somehow a subset of commonly used programming language (Java, C), etc.: +, -, =, etc. Only the essence is provided: < and > to compare numeric values, but not >= and <=. If that annoys you, please directly contact Franck Fleurey.
Boolean expressions
you should use "or", "and" keywords
Exchanging messages
//sends the hello message (with "world" as parameter) via the helloPort helloPort!hello("world")
//this is the syntax to use on transitions and internal transitions to react to an event (not really and action) //here t correspond to a timer_start message received on the timer port event t : timer?timer_start
Control structure
if (i == 16) do ... end//no else in ThingML. Again, complain to Franck. var i : Integer = 0 while(i < 16) do//no for loop in ThingML ... i = i + 1//don't even dream of something like i++ end